by The Learning Company
Platform: Windows XP, Mac OS 9 and below
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Younger children can find learning through multimedia software difficult, but ClueFinders 4th Grade Adventures wraps its educational material up in an adventure game, the idea being that you hardly notice the educational parts. To that end, our clue-finding heroes get into all sorts of scrapes during their adventures. In this CD-ROM they--and Socrates the dog--find themselves on an archaeological dig in Egypt. While there, they discover an evil archaeologist's plot to unleash chaos on the world. Needless to say, the ClueFinders set out to foil his plans.
ClueFinders 4th Grade Adventures incorporates challenges that test skills in logical thinking, math, science, geography, and language. There is a document for parents explaining how these skills are addressed in each of the activities, and the effects achieved by switching between the four difficulty levels in each of them.
A bonus CD, the ClueFinders Adventure Kit, comes with ClueFinders 4th Grade Adventures, offering various fun activities, such as an adventure logbook with which to record your own escapades. --Sandra Vogel
In this adventure, a wicked archaeologist unleashes chaos. Kids will strengthen reading and math skills while solving puzzles and collecting clues.